I figure, what good is the account name without my password, so I try 'lotroclient.exe -a -p ' and it gives me the same error asking for host name.
This time it tells me I need to provide a host name. Next I tried the command 'lotroclient.exe -a ' and it gives me another error. I opened it up and it told me I need to provide it with an account name. If you just run the client from it's location by itself, it should return an error message then it makes a handy little log file for you called 'lotroclient.txt' in the same folder. I have been messing around with the lotroclient.exe file in the command line with Windows and have made some progress dissecting the arguments needed to launch just the client. That would be written in C so we would stand a good chance there. Bit dissappointed that Turbine chose to go with C# actually, makes non-windows users very unhappy campers, although since C# is 'meant' to be portable would make ti very easy to 'port' the launcher and fronted to a Mono compatible API and then we could run those components natively.īear in mind this is the Launcher, not the game! If you could somehow create the init-string you could probably attempt to run lotroclient.exe directly.